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Resident evil camera angles
Resident evil camera angles










resident evil camera angles resident evil camera angles

The parasite-based nature of these new definitely-not-zombie enemies was the light bulb moment Capcom had been waiting for. We wanted something not like the enemies you'd seen before that would bring back the sense of the unfamiliar and the frightening, and that was the genesis of Los Ganados."

resident evil camera angles

"They had become cannon fodder that you could defeat with ease. "By that point in the series, zombies were simply no longer scary to players," Kobayashi confirms. Psychological horror was then still very much Silent Hill's domain, while the paranormal stuff Capcom tried sort of went against the grain of a series grounded in its own hokey science with various strains of virus, yet trying typical zombies only made the game feel stale and familiar.












Resident evil camera angles